Björn Stenlund

game programmer

A selection of work


Fast-paced Quake inspired demon shooter. I worked really close
with technical art creating level editor tools. And a lot of particles.

A game heavily inspired by Diablo 3 and Torchlight 2. This project focused
mainly on AI and Scripting. I mostly worked with tools, UI and visual feedback.

This game focused on world building. Our main mechanic was inspired by
Titan Souls with a teleportation twist. I worked mainly on the level building pipeline.

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