Björn Stenlund game programmer A selection of work FPS Fast-paced Quake inspired demon shooter. I worked really close with technical art creating level editor tools. And a lot of particles. Hack & Slash A game heavily inspired by Diablo 3 and Torchlight 2. This project focused mainly on AI and Scripting. I mostly worked with tools, UI and visual feedback. 2D Top Down This game focused on world building. Our main mechanic was inspired by Titan Souls with a teleportation twist. I worked mainly on the level building pipeline.